Blackmorning Base Script
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All works are free for use. If you would like to show your support you may wish to: Version 1.24
Last updated 11/05/2015 DOWNLOAD LINK This script is the base for all Blackmorning Scripts. It allows customizations that are used in other scripts as well as adds some features of its own |
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Features
- allow the actor to change directions instead of moving by pressing a button
- allow re-sizing of the Game Window
- allow mouse cursor to be hidden in Game Window
- show transparent faces for non-battle members in all menus (as of version 1.02, this can be turned off)
- show and customize gauges for exp and parameters (as of version 1.02, this can be turned off)
- add or change vocab for parameters
- allows more information to be shown in the help window including weight and durability from XAIL
- random pitch for sound effects to give variation ( as of version 1.06, this can be shut off)
EVENT SCRIPT CODES
- setSelfSwitch(map_id, event_id, A-D, true/false)
- isSelfSwitch?(map_id, event_id, A-D, true)
- setAllSelf(map_id, event_id, true/false)
- self_on(map_id, event_id, A-D)
- self_off(map_id, event_id, A-D)
Compatibility
Update Information
version 1.24
version 1.21
version 1.20
version 1.19
version 1.18
version 1.16
version 1.15
version 1.14
version 1.13
version 1.24
- adjusted help window
- added vertical scripting, needed for other scripts.
- adjusted some coding to be more efficient
version 1.21
- can change folder for bust/portrait images
version 1.20
- added customization for color text for item/skill name in help window
- changed horizontal menu coding
version 1.19
- item rarity color in advanced help
version 1.18
- added coding to turn any command/selection from vertical to horizontal
- removed/recoded script for more efficiency
version 1.16
- removed unnecessary coding
version 1.15
- allowed customization of max param for the param gauges and status graph (:set, :max, :current)
version 1.14
- fixed an issue with the mini faces used for equip and shop scenes
version 1.13
- fixed compatibility with Bubs Guts script
- fixed issue with more than 4 battle members
- redefined exp_rate
- redefined "draw_icon_face "
- added "draw_icon_character"
- fixed conflict with YAMI - guardians script
- defined "draw_icon_face"
- can shut off random pitch for sound effects to give variation
- can change actor's name and class to italic/bold/neither
- removed/changed some scripting that was conflicting with some battle scripts
- switches for customization options in menus (gauges, transparencies)