Advanced Valkyrie Stories Equip
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Version 3.10
Last updated May/02/2016 DOWNLOAD LINK This script is a redesigned equip screen to simulate the equip screen from Valkyrie Stories.
ALSO REQUIRES BM-Base |
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Features
Resources Available
Here are the defaults that I used.
default body images
- Icons for equipment types (based on types assigned in Database or custom numbers (ie. in YEA::EQUIP::TYPES)
- Visual placement of equipment onto a body image (based on actor's equipment slot numbers)
- Equipment icon positions can be assigned to match your own images, if you have more positions than slots, the extras don't get drawn.
- Adjust size of equipment icons on body image (as of version 2.04) or use larger individual images found in Graphics/Pictures assigned in the item' notebox
- Customize different locations for equip slots for everyone of your actors or classes. Actors with unique equipment slot setups will take priority over classes with unique equipment slot setups which will take priority over the default equipment slot setup. This is for each individual slot number.(as of version 2.02)
- Body image can be assigned to actors or to classes in the Database Notebox (actors take priority) or have images be assigned based on actor's faceset and index
- Show/reorder xparameters, sparameters with parameters in Equip Status comparison. (as of version 2.01)
- Optimize equipment when you press CTRL
- Remove all equipment when you press ALT
- PAPER DOLL MODE added
- can dress the body image (place equipment images over body to change what they wear, only visual in equip scene)
Resources Available
Here are the defaults that I used.
default body images
Default Equip
With YEA - Ace Equip Engine
Paper Doll Mode
ACTOR & CLASS NOTETAGS
The name is the filename of the image in set in the script
string
string
</equip body>
This changes the actor's slot positions to wherever is listed in between the two notetags. An actor's custom equip slots will take priority over a class's
custom equip slots, which will take priority over the default equip slots. You can add/change slot icon positions this way.
Replace string with:
"equip slotx id: n" with id as the equipment slot, n is the new X co-ordinate.
"equip sloty id: n" with id as the equipment slot, n is the new Y co-ordinate.
ITEM, ARMOR & WEAPON NOTETAGS
<image: string>
Uses a picture from Graphics\Pictures\ of your RPG Maker VX Ace Project's directory with the filename of "string" (without the extension) as the image
picture. Will adjust to size of box.
*Uses the same image as shown in the Yanfly Ace Item Menu.
<bimage: string>
Uses a picture from the folder set in the script with the filename of "string" (without the extension) as the image picture.
- actor defined background image for equipment screen
The name is the filename of the image in set in the script
- change body icon co-ordinates
string
string
</equip body>
This changes the actor's slot positions to wherever is listed in between the two notetags. An actor's custom equip slots will take priority over a class's
custom equip slots, which will take priority over the default equip slots. You can add/change slot icon positions this way.
Replace string with:
"equip slotx id: n" with id as the equipment slot, n is the new X co-ordinate.
"equip sloty id: n" with id as the equipment slot, n is the new Y co-ordinate.
ITEM, ARMOR & WEAPON NOTETAGS
<image: string>
Uses a picture from Graphics\Pictures\ of your RPG Maker VX Ace Project's directory with the filename of "string" (without the extension) as the image
picture. Will adjust to size of box.
*Uses the same image as shown in the Yanfly Ace Item Menu.
<bimage: string>
Uses a picture from the folder set in the script with the filename of "string" (without the extension) as the image picture.
Compatibility
- Do NOT use with Basic Equip. It is completely UNNECESSARY if you're using this script.
- Works with YEA Ace Equip Engine
- compatible with Kread-ex Gun license
Update Information
version 3.10
version 3.10
- added paper doll mode
- fixed small parameters glitch
- fixed help text
- added background image change
- can change opacity of status scene
- added compatiblitity with Kread-ex Gun license
- fixed window glitch without yanfly equip
- can change commands menu from vertical/horizontal
- parameters comparison better adjusted to size of window (less cut off)
- icon border coding fixed for equip scene
- fixed equip body image for class and class changing
- fixed missing code in body image (thx YummyTiger)
- added image usage to equipment on the body image (same images as used in Yanfly's Item Menu), scaled to fit in the boxes (thx bloodyliao)
- added ability to change equip body image based on actor's faceset and index (like the portraits in the columns menu) (thx YummyTiger)
- fixed the optimization/remove all buttons
- fixed hp/mp values showing up in parameters
- compatibility with moving the help window using YEA Menu Engine (due to spacing of windows, only configurations allowed for HELP_WINDOW_LOCATION is 0 or 2 ie. top or bottom for Equip Scene.)
- fixed cursor size for equipment icons
- Adjust size of equipment icons on body image
- can work without YEA Ace Equip Engine
- body icons can be defined by actor, class, code
- Show/reorder xparameters, sparameters with parameters in Equip Status comparison.
- adjusted some body image coding